Matter Over Mind
Magical weapons are a feature of many (if not all) roleplaying games. Lewis Carroll gave us the vorpal sword. Star wars gave us the light saber (if you don't think that thing is magical talk to a physicist!) SF games with a harder sort of science shy away from such things and compensate with more 'dakka' (though an SMG with a 100 round clip firing 10,000 rounds a minute has its own sort of magic.) But getting back to the so-called magic weapons there are few hard facts given about how they work. Are they sharper, preternaturally lighter to wield or do they have AI (artifact intelligence) letting them compensate for ham fisted humans' lack of skill? I never really asked myself how it worked even when I was running a fantasy campaign, but I'm asking now. In magic as in all things the simplest way of getting the results you want is usually the best. You could make a sword and enchant it plunging it into dragon's blood to make it supernaturally hard and sharp. B